Doodle Jump for Kinect makes gamer accelerometer [Video Games Guest Review]

Doodle Jump for Kinect 4

Title: Doodle Jump for Kinect Platform: Xbox Kinect // ESRB: E // Published by: D3 Publisher // Developer: Lima Sky LLC, Smoking Gun Interactive Rating: Review by: Matt Peters When Doodle Jump launched for mobile devices, it was a simple but fun way to incorporate the accelerometer into gameplay. Tilting the phone from side to side moved the ever-jumping Doodler in the appropriate direction to land safely on the next platform. In the game’s jump from mobile to Kinect (pun definitely intended), the gamer is now the accelerometer. Setting up the game is fairly easy, as long as the Kinect Continue reading

Devil May Cry gets a fresh coat of paint [Video Games Guest Review]


Title: DmC Devil May Cry Platform: Xbox 360 (Also on PS3, PC) // ESRB: M // Published by: Capcom // Developed by: Ninja Theory Rating: Review by: Matt Peters Capcom’s newest entry into the Devil May Cry series is much more than just a coat of fresh paint. With development duties in the hands of Ninja Theory, some much needed life has been breathed back into Dante’s adventures. The story isn’t very different than what we’ve seen before. Dante, the son of a demon and angel has been prophesied to take down a powerful force set on world destruction. The Continue reading

The Walking Dead: Survival Instinct [Video Games Interview]

The Walking Dead Survival Instinct_screen 2

The Walking Dead: Survival Instinct Interview with Glenn Gamble of Terminal Reality By Bill Jones The upcoming The Walking Dead: Survival Instinct game — licensed specifically by AMC, published by Activision and developed by Terminal Reality (Ghostbusters: The Video Game, Kinect Star Wars) — has seen its fair share of bad press. Already at the disadvantage of coming on the heels of a stellar episodic Walking Dead series based on the Image Comics property and under the cloud of an indirect comment by series creator Robert Kirkman — who called the idea of a Walking Dead FPS “pointless,” though Terminal Continue reading