John Drake of Harmonix talks trying to bring back Amplitude with help from fans [Video Games Interview]

e685a04b1fb9701fb61579b867f1f129_large

Kickstarter campaign enters final 24 hours By Bill Jones Harmonix recently launched a Kickstarter campaign to bring an HD version of Amplitude — a popular PlayStation 2-era rhythm game handled with a traditional controller (no guitars!), used to move a ship called a Beat Blaster between different tracks, making music in the process — to this generation of consoles. Simply put, the studio is asking fans if it is worth $775,000 to them to help bring the game to PlayStation 3 and PlayStation 4. The company’s director of communications and marketing, John Drake, recently responded to some questions via email Continue reading

Devil May Cry gets a fresh coat of paint [Video Games Guest Review]

PC_Screen_010_bmp_jpgcopy

Title: DmC Devil May Cry Platform: Xbox 360 (Also on PS3, PC) // ESRB: M // Published by: Capcom // Developed by: Ninja Theory Rating: Review by: Matt Peters Capcom’s newest entry into the Devil May Cry series is much more than just a coat of fresh paint. With development duties in the hands of Ninja Theory, some much needed life has been breathed back into Dante’s adventures. The story isn’t very different than what we’ve seen before. Dante, the son of a demon and angel has been prophesied to take down a powerful force set on world destruction. The Continue reading

The Walking Dead: Survival Instinct [Video Games Interview]

The Walking Dead Survival Instinct_screen 2

The Walking Dead: Survival Instinct Interview with Glenn Gamble of Terminal Reality By Bill Jones The upcoming The Walking Dead: Survival Instinct game — licensed specifically by AMC, published by Activision and developed by Terminal Reality (Ghostbusters: The Video Game, Kinect Star Wars) — has seen its fair share of bad press. Already at the disadvantage of coming on the heels of a stellar episodic Walking Dead series based on the Image Comics property and under the cloud of an indirect comment by series creator Robert Kirkman — who called the idea of a Walking Dead FPS “pointless,” though Terminal Continue reading